Ah! The lag on tap is likely caused by **audio playback** blocking the main thread. Let me fix this with a proper Web Audio API implementation and optimized input handling: ```html Flappy Yee - Jungle Run asset
← BACK
ATH: 0
0
GHOST MODE

FLAPPY YEE

ATH: 0

TAP TO FLY

GAME OVER

SCORE: 0

```